Round Start

These are your options at the start of the round:


 * Aggro - If you have a fast startup move, engage immediately
 * Neutral - If you don't have a fast startup move and prefer studying your opponent first, jump backwards
 * Jump up - If you think your opponent will do an attack that won't hit a jumping character. This baits their attack, giving you the advantage.

Common Mistakes

 * Don't block from the middle of the stage, since you are vulnerable to mix-ups